Saturday, March 26, 2016

My experience with 3D: Animation

Up until this recent month I have only ever worked with building objects and characters in Maya. This month gave me the opportunity to expand my skills to animation, from a simple ball to a complex 3D character. The final project required us to use a pre-existing rig to create a walk cycle and a simple action. I struggled with the usage of the graph editor, but enjoyed the process of creating personality and telling stories through emotion. 


This may appear to be a simple 2D-animated story, but it required heavy usage of the Maya graph editor. I could see the story in my head, but my limited understanding of the technical aspects led to some awful looking animation! I used the move, rotate, and size tools to give the two characters some personality, but the greatest challenge was applying animation principles to the scene. Thankfully, I requested help from my instructors and tutors, allowing me to turn in an A+ project! 



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